![]() ![]() She eagerly takes to being Yomi's subordinate, and is eager to please. She can summon powerful winds." When recruited, Yomi convinces her to join by offering her the chance to freely frolic in the meadows above and not be bullied by stronger monsters. "A girl with a cheerful, albeit fearful, disposition. An errant strength seed shouldn't go amiss, either, since her claws are still an option for the errant magic-resistant threat. Ideally, she should be focused on turning into a magic-user, since her best initial available skills are magical. If given Seeds and Scrolls, Bunny can actually become quite useful, since Sneaking remains useful pretty much all game long. Even players who really like her might be hard-pressed to justify using her when Witch Bunny becomes available later on.ĭespite her weakness, however, a lot of players take to keeping her in their party all game long for the challenge, or because they want to see how far they can go with just their first recruits. Most players will wind up shelving Bunny soonafter. ![]() She tends to flag quite quickly after the 5th floor, when characters like Witch become available to recruit and Sylvi effectively eclipses her completely. Unlike more dedicated mages, Bunny uniquely starts with her claw skill as well, so she can actually damage magic-resistant opponents effectively. She will be the only character who deals full damage to Slime at this point, and she can be handy for fighting enemies who have parry (such as Spear Warrior) or physical resistances (such as Warrior). She does, however, start with three useful traits: Wind resistance, early access to Magic, and the Sneaking ability, all of which conspire to make Bunny quite useful early on, even with her weaknesses. Yomi then sends her to town to get new clothes.īunny herself starts off weak - she's poor in almost every stat, save Resilience and Agility, where she is at least passable. She first becomes available on floor 1 and is the first monster you encounter in the dungeon. The lowest level you can acquire Bunny at is level 5.įirst encounter: She is the first monster you encounter. After the fight with Ceri, her clothes get blown away and she cries, revealing that the new dungeon lord does not give the monsters new clothes. Bunny's main attacks are wind and speed based. While they seem harmless they have a natural affinity with the wind and are able to tear you apart without having to touch you. They're a particular species found in the windswept plateaus to the north. Her starting stats are expecially low, and her biggest advantage is access to a particularly useful ability, Sneaking. Ceri starts at level 2.The Bunny is the first monster you will encounter, and considered one of the weakest. She must help Yomi take back her ownership of the dungeon by traversing through all of the levels and defeating it's current owner. Yomi then defeats Ceri and uses a spell to make Ceri into Yomi's slave. Ceri is the first playable character available. She solves a puzzle to free Yomi, then fails to defeat Yomi and becomes her slave.ĭescription: Ceri is an adventurer that releases the fox spirit Yomi by solving a puzzle. Skilled with a blade and experienced in dungeon delving. "Know my name fox.I am Ceri, the adventuring knight!"Ĭeri is one of the main characters, and the first character capable of learning Capture. ![]() While the game may contain mature and/or explicit content, please do not edit this wiki to contain explicit nudity or it will be removed. While there is a version of this game designed for players over the age of 18, please keep in mind the FANDOM community guidelines. ![]()
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